offense.......................75.07794% weatherless...................72.50632% hyperoffense..................18.37280% rain..........................10.56912% sand.......................... 7.14625% sun........................... 6.47840% balance....................... 5.83349% hail.......................... 3.29991% rainoffense................... 2.79497% stall......................... 0.71228% batonpass..................... 0.59456% hailoffense................... 0.58954% sandoffense................... 0.01928% semistall..................... 0.00349% monotype...................... 0.00003% monodragon.................... 0.00003% monopsychic................... 0.00000% monoelectric.................. 0.00000% monosteel..................... 0.00000% monofire...................... 0.00000% voltturn...................... 0.00000% multiweather.................. 0.00000% trickroom..................... 0.00000% gravity....................... 0.00000% monobug....................... 0.00000% sandstall..................... 0.00000% monoghost..................... 0.00000% monoflying.................... 0.00000% Stalliness (mean: -0.590) |# -1.5|############ |##### -1.0|###################### |############################## -0.5|############################# |######################### 0.0|#################### |### +0.5|# | +1.0| | +1.5| | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.67%