weatherless...................85.40031% offense.......................54.07042% balance.......................31.76721% hyperoffense.................. 9.66584% sun........................... 8.40996% voltturn...................... 4.76564% sand.......................... 3.17336% semistall..................... 3.11729% rain.......................... 2.69119% hail.......................... 1.42409% stall......................... 1.37923% monotype...................... 1.33438% multiweather.................. 1.09890% trickroom..................... 0.49338% sunoffense.................... 0.44853% choice........................ 0.40368% monograss..................... 0.25791% monowater..................... 0.16820% monorock...................... 0.14577% monoghost..................... 0.14577% monosteel..................... 0.13456% monofighting.................. 0.13456% hailoffense................... 0.13456% monodark...................... 0.11213% monobug....................... 0.11213% monopoison.................... 0.10092% monoelectric.................. 0.10092% monofire...................... 0.10092% gravity....................... 0.08971% dragmag....................... 0.07849% monoice....................... 0.07849% monoflying.................... 0.06728% sandoffense................... 0.05607% tailwind...................... 0.04485% monofairy..................... 0.04485% rainoffense................... 0.03364% monoground.................... 0.03364% monodragon.................... 0.03364% monopsychic................... 0.02243% tricksun...................... 0.02243% mononormal.................... 0.02243% hailstall..................... 0.01121% Stalliness (mean: -0.188) -2.0|# | -1.5|### |######## -1.0|############# |###################### -0.5|######################## |############################## 0.0|####################### |################## +0.5|################ |####### +1.0|#### |### +1.5|# |# +2.0| |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.57%