weatherless...................82.25958% offense.......................48.77652% balance.......................34.11529% hyperoffense..................10.24546% sun...........................10.13486% voltturn...................... 9.24474% semistall..................... 5.13630% sand.......................... 5.09345% rain.......................... 2.55492% multiweather.................. 1.91021% hail.......................... 1.86740% stall......................... 1.72644% sunoffense.................... 0.90836% trickroom..................... 0.71100% gravity....................... 0.29934% monotype...................... 0.27215% choice........................ 0.24645% hailoffense................... 0.14301% monofighting.................. 0.10171% dragmag....................... 0.09307% tailwind...................... 0.07733% tricksun...................... 0.06651% monoghost..................... 0.05716% monograss..................... 0.04175% monopoison.................... 0.02547% monowater..................... 0.02344% monosteel..................... 0.02256% sandoffense................... 0.00577% rainoffense................... 0.00118% monofire...................... 0.00005% monorock...................... 0.00000% monofairy..................... 0.00000% monodark...................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% mononormal.................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% monoelectric.................. 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.149) -2.0|## |# -1.5|### |######### -1.0|#################### |############################## -0.5|####################### |############################# 0.0|####################### |###################### +0.5|######################### |########## +1.0|###### |###### +1.5|## |# +2.0| |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.46%