weatherless...................50.71090% offense.......................45.55776% balance.......................44.78775% sand..........................14.13931% sun...........................13.20537% rain..........................12.82230% hail..........................11.39568% trickroom.....................10.73321% semistall..................... 4.96695% hyperoffense.................. 4.24969% tailwind...................... 3.87016% monotype...................... 2.45986% multiweather.................. 2.21062% trickhail..................... 1.67297% tricksun...................... 1.15205% voltturn...................... 1.04921% monofairy..................... 1.01920% tricksand..................... 0.97896% choice........................ 0.58491% sunoffense.................... 0.52869% sandoffense................... 0.46429% stall......................... 0.43785% monopsychic................... 0.23930% monowater..................... 0.23391% monorock...................... 0.22968% rainoffense................... 0.19112% monofire...................... 0.19074% trickrain..................... 0.15079% sandstall..................... 0.14541% monoice....................... 0.10690% monoelectric.................. 0.09009% mononormal.................... 0.08423% hailoffense................... 0.08395% dragmag....................... 0.07028% monobug....................... 0.05958% monosteel..................... 0.04291% monoflying.................... 0.03511% monograss..................... 0.03456% monoghost..................... 0.02380% monopoison.................... 0.02333% rainstall..................... 0.01534% monodragon.................... 0.01396% batonpass..................... 0.01311% monodark...................... 0.01132% monofighting.................. 0.01127% monoground.................... 0.00996% gravity....................... 0.00831% hailstall..................... 0.00611% sunstall...................... 0.00377% trapper....................... 0.00128% allweather.................... 0.00095% Stalliness (mean: 0.001) |# -1.5| |### -1.0|####### |############ -0.5|################### |######################## 0.0|############################## |######################## +0.5|#################### |############ +1.0|###### |#### +1.5|# | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.61%