offense.......................60.08693% sun...........................45.28278% weatherless...................35.91627% rain..........................34.66424% balance.......................28.86876% multiweather..................20.79445% trickroom..................... 9.21819% hyperoffense.................. 7.38113% tricksun...................... 4.20731% hail.......................... 2.88923% semistall..................... 2.81071% trickrain..................... 2.69995% sand.......................... 2.55759% monotype...................... 2.15472% tailwind...................... 2.07747% sunoffense.................... 1.37012% rainoffense................... 1.03294% stall......................... 0.85247% monowater..................... 0.38647% voltturn...................... 0.38583% hailoffense................... 0.36609% gravity....................... 0.35160% monodark...................... 0.30688% monopsychic................... 0.25564% dragmag....................... 0.25098% monodragon.................... 0.24089% choice........................ 0.23303% monofairy..................... 0.19727% mononormal.................... 0.19064% rainstall..................... 0.15568% monoflying.................... 0.12130% sunstall...................... 0.11105% batonpass..................... 0.09598% monoghost..................... 0.07226% monoice....................... 0.06862% trickhail..................... 0.06688% sandoffense................... 0.06533% monoelectric.................. 0.06137% monorock...................... 0.05325% sandstall..................... 0.05265% monosteel..................... 0.04734% tricksand..................... 0.04701% monograss..................... 0.04412% monofire...................... 0.04179% monobug....................... 0.03013% trapper....................... 0.02097% monoground.................... 0.01524% monopoison.................... 0.01458% monofighting.................. 0.01148% hailstall..................... 0.00066% Stalliness (mean: -0.211) |# -1.5|## |##### -1.0|########### |##################### -0.5|############################# |############################## 0.0|######################## |################ +0.5|########### |####### +1.0|#### |## +1.5|# |# +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.60%