weatherless...................65.14970% offense.......................60.85902% balance.......................26.23337% sun...........................22.75012% hyperoffense.................. 9.64678% sand.......................... 8.26104% rain.......................... 8.15205% multiweather.................. 6.81970% monotype...................... 3.14071% hail.......................... 2.86712% semistall..................... 2.19983% dragmag....................... 1.43467% sunoffense.................... 1.12549% stall......................... 1.06099% voltturn...................... 0.98536% monoghost..................... 0.78963% sandoffense................... 0.44264% sunstall...................... 0.25802% monopoison.................... 0.24467% monoflying.................... 0.24245% monowater..................... 0.24022% monopsychic................... 0.23355% choice........................ 0.23355% hailoffense................... 0.20908% monodragon.................... 0.19351% rainoffense................... 0.18239% monodark...................... 0.15348% monograss..................... 0.14903% monosteel..................... 0.14903% sandstall..................... 0.14680% mononormal.................... 0.14680% trickroom..................... 0.14236% monobug....................... 0.14013% monorock...................... 0.13791% monofire...................... 0.12678% monoelectric.................. 0.10899% monofairy..................... 0.10232% monoice....................... 0.09787% trapper....................... 0.07563% monoground.................... 0.07118% monofighting.................. 0.06006% tricksand..................... 0.06006% hailstall..................... 0.03781% tricksun...................... 0.02892% allweather.................... 0.01779% tailwind...................... 0.00890% trickrain..................... 0.00222% Stalliness (mean: -0.260) |# -1.5|### |####### -1.0|################ |######################## -0.5|############################# |############################## 0.0|###################### |################ +0.5|########## |####### +1.0|#### |# +1.5|# |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.58%