weatherless...................63.83831% offense.......................57.44656% balance.......................28.78964% sun...........................24.28864% hyperoffense.................. 9.67494% sand.......................... 8.27085% rain.......................... 7.96116% multiweather.................. 6.04014% semistall..................... 2.90365% monotype...................... 2.60327% hail.......................... 2.01881% voltturn...................... 1.33191% sunoffense.................... 1.32958% stall......................... 1.18521% sandoffense................... 0.50529% dragmag....................... 0.46104% trickroom..................... 0.42845% monopsychic................... 0.33065% rainoffense................... 0.30969% monodragon.................... 0.28641% monoflying.................... 0.27476% sunstall...................... 0.24216% choice........................ 0.23984% monowater..................... 0.23285% monobug....................... 0.21655% monofire...................... 0.20025% monoelectric.................. 0.18628% monopoison.................... 0.18395% mononormal.................... 0.17231% monograss..................... 0.16532% trapper....................... 0.16067% monosteel..................... 0.15601% sandstall..................... 0.11410% tricksand..................... 0.11177% monoghost..................... 0.10245% monodark...................... 0.09780% monoground.................... 0.09547% batonpass..................... 0.09314% hailoffense................... 0.09314% monorock...................... 0.08383% monofairy..................... 0.08383% monoice....................... 0.05821% monofighting.................. 0.05123% tricksun...................... 0.02096% rainstall..................... 0.01630% hailstall..................... 0.00699% tailwind...................... 0.00233% Stalliness (mean: -0.214) -2.0| |# -1.5|### |####### -1.0|############## |###################### -0.5|############################ |############################## 0.0|######################## |################# +0.5|############ |######## +1.0|##### |## +1.5|# |# +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.57%