offense.......................47.33741% sun...........................47.23424% weatherless...................46.38825% balance.......................41.71905% sand.......................... 6.08366% hyperoffense.................. 5.66506% rain.......................... 4.99060% multiweather.................. 4.44807% semistall..................... 3.61991% voltturn...................... 3.45370% sunoffense.................... 2.82218% stall......................... 1.65858% trapper....................... 1.30232% monotype...................... 1.17782% batonpass..................... 0.80567% monopsychic................... 0.74829% trickroom..................... 0.29389% hail.......................... 0.28894% sunstall...................... 0.27461% monoelectric.................. 0.26333% tricksand..................... 0.13713% sandstall..................... 0.06734% mononormal.................... 0.05154% sandoffense................... 0.04244% monobug....................... 0.04195% monograss..................... 0.01626% tricksun...................... 0.01579% monofire...................... 0.01477% monowater..................... 0.00978% monoghost..................... 0.00926% monoflying.................... 0.00878% monoground.................... 0.00701% dragmag....................... 0.00696% rainoffense................... 0.00572% monofairy..................... 0.00560% monodark...................... 0.00537% monodragon.................... 0.00499% choice........................ 0.00219% monosteel..................... 0.00215% monopoison.................... 0.00171% hailoffense................... 0.00058% monofighting.................. 0.00042% monorock...................... 0.00041% monoice....................... 0.00003% rainstall..................... 0.00000% tailwind...................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.010) -2.0| | -1.5|# |### -1.0|######### |########## -0.5|############### |############################## 0.0|############### |############### +0.5|################ |############### +1.0|##### |### +1.5|## |# +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.72%