weatherless...................78.84796% offense.......................49.24775% balance.......................29.55372% hail..........................18.82975% hyperoffense..................12.72458% semistall..................... 4.71575% voltturn...................... 4.52421% stall......................... 3.75820% trickroom..................... 1.90962% rain.......................... 1.59936% rainoffense................... 0.73105% sun........................... 0.67262% choice........................ 0.61268% hailoffense................... 0.46115% sunoffense.................... 0.31708% sand.......................... 0.10326% monotype...................... 0.07675% multiweather.................. 0.05295% monofighting.................. 0.04362% tailwind...................... 0.01343% mononormal.................... 0.01133% monoghost..................... 0.00942% monopoison.................... 0.00641% monowater..................... 0.00261% monobug....................... 0.00129% monoice....................... 0.00086% monofire...................... 0.00065% trapper....................... 0.00046% monograss..................... 0.00039% monofairy..................... 0.00029% monorock...................... 0.00022% hailstall..................... 0.00013% monoground.................... 0.00005% monopsychic................... 0.00002% monoflying.................... 0.00000% monodark...................... 0.00000% dragmag....................... 0.00000% sandstall..................... 0.00000% monodragon.................... 0.00000% tricksun...................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: -0.149) -2.0|#### |###### -1.5|#### |##### -1.0|############## |################ -0.5|############################## |############################ 0.0|##################### |################### +0.5|############## |######## +1.0|######## |#### +1.5|# |# +2.0| |# +2.5|# |# +3.0|## | more negative = more offensive, more positive = more stall one # = 0.53%