weatherless...................79.76976% offense.......................46.04428% balance.......................31.56501% hail..........................18.95108% hyperoffense..................12.65520% semistall..................... 5.75849% stall......................... 3.97702% voltturn...................... 3.88233% trickroom..................... 2.23997% rain.......................... 0.91470% hailoffense................... 0.80041% choice........................ 0.49253% sun........................... 0.39447% sunoffense.................... 0.25622% rainoffense................... 0.18733% multiweather.................. 0.05656% monotype...................... 0.03296% sand.......................... 0.02655% monofighting.................. 0.01948% mononormal.................... 0.00478% monoghost..................... 0.00473% monopoison.................... 0.00322% tailwind...................... 0.00180% monowater..................... 0.00034% monobug....................... 0.00018% monoice....................... 0.00015% monofire...................... 0.00003% monograss..................... 0.00003% monofairy..................... 0.00002% monorock...................... 0.00002% trapper....................... 0.00001% monoground.................... 0.00000% hailstall..................... 0.00000% monopsychic................... 0.00000% monoflying.................... 0.00000% monodark...................... 0.00000% dragmag....................... 0.00000% sandstall..................... 0.00000% monodragon.................... 0.00000% tricksun...................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: -0.121) -2.0|### |######## -1.5|### |##### -1.0|############## |################ -0.5|############################## |######################### 0.0|###################### |################### +0.5|############### |########### +1.0|######## |###### +1.5| |# +2.0|# |# +2.5| |# +3.0|### | more negative = more offensive, more positive = more stall one # = 0.52%