weatherless...................78.82306% offense.......................39.08978% balance.......................26.49733% hyperoffense..................15.56071% stall.........................10.04744% sand.......................... 9.90027% voltturn...................... 8.88504% semistall..................... 8.80474% rain.......................... 7.45941% hail.......................... 3.29987% sun........................... 2.43082% multiweather.................. 1.90139% trickroom..................... 1.27188% hailoffense................... 1.20632% dragmag....................... 0.59399% sandstall..................... 0.42028% sandoffense................... 0.41418% rainoffense................... 0.30866% choice........................ 0.21285% monotype...................... 0.09512% tailwind...................... 0.08250% sunoffense.................... 0.07255% hailstall..................... 0.04411% monowater..................... 0.03397% trickhail..................... 0.01239% sunstall...................... 0.01168% monobug....................... 0.00974% monosteel..................... 0.00919% monoflying.................... 0.00739% rainstall..................... 0.00657% monopsychic................... 0.00627% monodark...................... 0.00485% monofairy..................... 0.00427% monofire...................... 0.00335% monodragon.................... 0.00317% monopoison.................... 0.00284% monoice....................... 0.00245% tricksand..................... 0.00241% mononormal.................... 0.00168% monorock...................... 0.00164% monograss..................... 0.00163% gravity....................... 0.00151% monoelectric.................. 0.00123% monoghost..................... 0.00115% tricksun...................... 0.00102% monofighting.................. 0.00066% trapper....................... 0.00035% allweather.................... 0.00033% trickrain..................... 0.00016% monoground.................... 0.00009% swagplay...................... 0.00000% fear.......................... 0.00000% sandfear...................... 0.00000% trickfear..................... 0.00000% Stalliness (mean: 0.103) |### -1.5|########## |####################### -1.0|########################### |############################## -0.5|########################### |########################### 0.0|############################## |####################### +0.5|################# |############### +1.0|#################### |####### +1.5|############# |### +2.0|## |### +2.5|######## |##### +3.0|### |## +3.5| more negative = more offensive, more positive = more stall one # = 0.33%