weatherless...................74.95255% offense.......................47.07695% balance.......................31.94087% hyperoffense..................12.94606% sand..........................10.13846% sun........................... 6.55511% voltturn...................... 6.43046% rain.......................... 6.05483% semistall..................... 4.91910% hail.......................... 4.53061% stall......................... 3.11702% monotype...................... 2.40899% multiweather.................. 2.09839% trickroom..................... 1.23238% hailoffense................... 1.00046% sandoffense................... 0.62791% sunoffense.................... 0.52118% dragmag....................... 0.45293% choice........................ 0.38322% monowater..................... 0.31527% rainoffense................... 0.25511% monobug....................... 0.22262% mononormal.................... 0.22111% sandstall..................... 0.21297% monoflying.................... 0.17994% monodark...................... 0.15072% monopoison.................... 0.14039% monofire...................... 0.13859% monopsychic................... 0.13756% monoice....................... 0.13659% monosteel..................... 0.12714% monofairy..................... 0.11954% monoelectric.................. 0.11827% monorock...................... 0.11184% monograss..................... 0.10955% monoghost..................... 0.09460% monofighting.................. 0.09022% monodragon.................... 0.08705% sunstall...................... 0.07073% rainstall..................... 0.05198% monoground.................... 0.04881% hailstall..................... 0.04857% tailwind...................... 0.03595% tricksand..................... 0.03113% trickhail..................... 0.02825% allweather.................... 0.02494% trickrain..................... 0.01491% tricksun...................... 0.01330% gravity....................... 0.01067% trapper....................... 0.00648% fear.......................... 0.00039% swagplay...................... 0.00034% Stalliness (mean: -0.125) |### -1.5|####### |############ -1.0|################## |###################### -0.5|############################ |############################## 0.0|############################# |####################### +0.5|################# |############ +1.0|######## |##### +1.5|### |## +2.0|# |# +2.5|# |# +3.0|# | +3.5| more negative = more offensive, more positive = more stall one # = 0.45%