weatherless...................77.40701% offense.......................46.27007% balance.......................27.43047% hyperoffense..................14.67803% sand.......................... 9.59918% voltturn...................... 8.86186% rain.......................... 7.10652% stall......................... 6.05815% semistall..................... 5.56328% hail.......................... 4.82126% sun........................... 3.63933% multiweather.................. 2.51397% trickroom..................... 2.12829% hailoffense................... 1.61876% dragmag....................... 0.57557% monotype...................... 0.46292% sandoffense................... 0.45495% sandstall..................... 0.23180% choice........................ 0.20842% sunoffense.................... 0.20088% rainoffense................... 0.17576% monowater..................... 0.06737% monobug....................... 0.05781% sunstall...................... 0.04566% hailstall..................... 0.04177% monoflying.................... 0.03991% mononormal.................... 0.03964% trickhail..................... 0.03403% monoice....................... 0.03212% monopoison.................... 0.02771% monofairy..................... 0.02749% monopsychic................... 0.02589% monosteel..................... 0.02484% rainstall..................... 0.02298% tailwind...................... 0.02236% trickrain..................... 0.02076% monodark...................... 0.01947% monofire...................... 0.01927% monograss..................... 0.01913% monoelectric.................. 0.01776% tricksand..................... 0.01670% monofighting.................. 0.01386% monodragon.................... 0.01083% allweather.................... 0.00946% monoghost..................... 0.00871% monorock...................... 0.00863% gravity....................... 0.00802% monoground.................... 0.00620% tricksun...................... 0.00611% trapper....................... 0.00076% fear.......................... 0.00000% swagplay...................... 0.00000% Stalliness (mean: -0.087) |### -1.5|######### |############## -1.0|########################### |####################### -0.5|########################## |############################ 0.0|############################## |#################### +0.5|############## |############ +1.0|########## |##### +1.5|#### |## +2.0|## |## +2.5|# |## +3.0|## |## +3.5|# more negative = more offensive, more positive = more stall one # = 0.42%