weatherless...................89.58650% offense.......................47.74329% balance.......................33.69705% hyperoffense..................13.02312% hail.......................... 3.87085% semistall..................... 3.65028% rain.......................... 3.09753% voltturn...................... 2.95668% sun........................... 2.71911% trickroom..................... 2.52139% stall......................... 1.88626% monotype...................... 1.22455% sand.......................... 0.81903% sunoffense.................... 0.73558% rainoffense................... 0.37364% mononormal.................... 0.31996% choice........................ 0.30880% hailoffense................... 0.22854% monoice....................... 0.16583% monoelectric.................. 0.10470% monowater..................... 0.09407% multiweather.................. 0.09248% tailwind...................... 0.09035% monobug....................... 0.08982% monoflying.................... 0.08026% monofairy..................... 0.07919% dragmag....................... 0.07547% monograss..................... 0.07228% monopsychic................... 0.05634% monorock...................... 0.05634% monofire...................... 0.05528% monoghost..................... 0.04358% hailstall..................... 0.04039% monoground.................... 0.03614% trickhail..................... 0.03029% monodragon.................... 0.02923% sandstall..................... 0.02551% monodark...................... 0.02498% monopoison.................... 0.02498% monofighting.................. 0.02232% monosteel..................... 0.02073% sandoffense................... 0.01594% rainstall..................... 0.01382% gravity....................... 0.00797% tricksun...................... 0.00744% trickrain..................... 0.00425% trapper....................... 0.00159% sunstall...................... 0.00106% tricksand..................... 0.00106% Stalliness (mean: -0.174) -2.0|# |### -1.5|####### |########### -1.0|################# |###################### -0.5|############################# |############################## 0.0|############################# |########################## +0.5|################### |############ +1.0|####### |### +1.5|## |# +2.0|# |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.45%