weatherless...................89.54801% offense.......................46.94191% balance.......................33.68113% hyperoffense..................13.71718% hail.......................... 4.43788% semistall..................... 3.54532% voltturn...................... 3.51303% rain.......................... 2.90864% trickroom..................... 2.86891% sun........................... 2.30165% stall......................... 2.11447% sand.......................... 0.87686% sunoffense.................... 0.78028% monotype...................... 0.73170% rainoffense................... 0.43326% choice........................ 0.25841% hailoffense................... 0.25477% mononormal.................... 0.17678% monoice....................... 0.12754% multiweather.................. 0.07273% monoelectric.................. 0.06468% monofairy..................... 0.06004% dragmag....................... 0.05932% tailwind...................... 0.05703% monobug....................... 0.05603% monowater..................... 0.05256% hailstall..................... 0.04254% monograss..................... 0.03723% monorock...................... 0.03615% trickhail..................... 0.03346% monofire...................... 0.03213% monoflying.................... 0.02963% monoghost..................... 0.02321% sandstall..................... 0.02197% monopsychic................... 0.01738% monofighting.................. 0.01574% monopoison.................... 0.01537% sandoffense................... 0.01392% monodragon.................... 0.01230% monodark...................... 0.01089% monosteel..................... 0.01007% gravity....................... 0.00954% rainstall..................... 0.00907% monoground.................... 0.00827% trickrain..................... 0.00544% tricksun...................... 0.00400% trapper....................... 0.00192% sunstall...................... 0.00079% tricksand..................... 0.00069% Stalliness (mean: -0.173) -2.0|# |### -1.5|######## |############ -1.0|################# |####################### -0.5|############################## |############################## 0.0|############################## |########################### +0.5|################### |############ +1.0|####### |### +1.5|## |# +2.0|# |# +2.5| |# +3.0| more negative = more offensive, more positive = more stall one # = 0.44%