weatherless...................88.79242% offense.......................45.99480% balance.......................34.49554% hyperoffense..................13.07404% hail.......................... 6.27953% voltturn...................... 4.32087% trickroom..................... 3.61638% semistall..................... 3.50460% stall......................... 2.93102% rain.......................... 2.47404% sun........................... 1.69439% sand.......................... 0.80775% sunoffense.................... 0.63104% rainoffense................... 0.59123% hailoffense................... 0.26947% monotype...................... 0.23648% choice........................ 0.19555% mononormal.................... 0.06712% monoice....................... 0.06684% multiweather.................. 0.04813% trickhail..................... 0.04590% hailstall..................... 0.02876% dragmag....................... 0.02559% tailwind...................... 0.02206% monobug....................... 0.01932% monorock...................... 0.01521% sandstall..................... 0.01289% sandoffense................... 0.01188% monoelectric.................. 0.00952% monofighting.................. 0.00879% monofire...................... 0.00816% monofairy..................... 0.00805% monograss..................... 0.00701% monowater..................... 0.00701% monopoison.................... 0.00630% monoghost..................... 0.00455% monoground.................... 0.00406% gravity....................... 0.00377% rainstall..................... 0.00305% monodark...................... 0.00216% monoflying.................... 0.00169% monosteel..................... 0.00112% monopsychic................... 0.00097% monodragon.................... 0.00044% trickrain..................... 0.00021% tricksand..................... 0.00009% trapper....................... 0.00002% tricksun...................... 0.00000% sunstall...................... 0.00000% Stalliness (mean: -0.136) -2.0|# |## -1.5|####### |########### -1.0|################# |####################### -0.5|############################ |############################# 0.0|############################## |########################## +0.5|################### |############ +1.0|######## |### +1.5|## |# +2.0|## |# +2.5| |# +3.0| more negative = more offensive, more positive = more stall one # = 0.44%