weatherless...................85.31721% offense.......................46.10730% balance.......................32.68509% hyperoffense..................10.54092% hail..........................10.19814% stall......................... 6.97728% voltturn...................... 3.77014% semistall..................... 3.68940% trickroom..................... 3.44691% rain.......................... 2.29828% sun........................... 1.50950% sand.......................... 0.71041% rainoffense................... 0.40128% sunoffense.................... 0.33760% choice........................ 0.26641% hailoffense................... 0.18843% monotype...................... 0.14292% trickhail..................... 0.08707% mononormal.................... 0.05983% monoice....................... 0.04147% multiweather.................. 0.03354% dragmag....................... 0.01117% monofire...................... 0.00992% sandstall..................... 0.00876% tailwind...................... 0.00837% hailstall..................... 0.00657% monorock...................... 0.00603% monofighting.................. 0.00497% monobug....................... 0.00401% monopoison.................... 0.00311% monoelectric.................. 0.00288% monoghost..................... 0.00276% gravity....................... 0.00264% monograss..................... 0.00254% monoground.................... 0.00161% monowater..................... 0.00117% monofairy..................... 0.00106% rainstall..................... 0.00084% monodark...................... 0.00072% monosteel..................... 0.00064% sandoffense................... 0.00033% monopsychic................... 0.00019% monoflying.................... 0.00015% monodragon.................... 0.00009% tricksand..................... 0.00000% trickrain..................... 0.00000% tricksun...................... 0.00000% trapper....................... 0.00000% sunstall...................... 0.00000% Stalliness (mean: -0.026) -2.0|# |# -1.5|###### |######### -1.0|################ |########################## -0.5|######################### |############################## 0.0|############################# |########################## +0.5|################ |############ +1.0|########## |### +1.5|#### |## +2.0|##### |## +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.44%