weatherless...................82.16779% offense.......................43.52495% balance.......................29.69380% hyperoffense..................16.74271% sun........................... 8.16830% semistall..................... 5.04828% stall......................... 4.99027% hail.......................... 4.14856% sand.......................... 2.99514% rain.......................... 2.86633% voltturn...................... 2.18490% monotype...................... 2.16130% sunoffense.................... 1.92334% hailoffense................... 1.07278% trickroom..................... 0.68143% choice........................ 0.41790% mononormal.................... 0.36186% rainoffense................... 0.34022% multiweather.................. 0.32351% monoice....................... 0.24288% monowater..................... 0.22124% sandstall..................... 0.20944% monobug....................... 0.20551% monoelectric.................. 0.16618% monofighting.................. 0.16225% monopsychic................... 0.14848% monorock...................... 0.12586% monoflying.................... 0.12193% monofairy..................... 0.09931% sandoffense................... 0.09341% monograss..................... 0.07768% hailstall..................... 0.07375% monofire...................... 0.06391% monodark...................... 0.06195% monopoison.................... 0.06096% monodragon.................... 0.05605% monoghost..................... 0.05506% tricksun...................... 0.04032% monoground.................... 0.03638% dragmag....................... 0.03540% sunstall...................... 0.02950% rainstall..................... 0.02950% tricksand..................... 0.02852% monosteel..................... 0.02458% tailwind...................... 0.02262% trickhail..................... 0.01672% trapper....................... 0.01377% gravity....................... 0.00787% trickrain..................... 0.00197% Stalliness (mean: -0.132) |# -2.0|# |##### -1.5|########### |############## -1.0|#################### |######################## -0.5|############################ |############################## 0.0|########################### |####################### +0.5|################### |############# +1.0|######## |###### +1.5|### |### +2.0|## |# +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.41%