weatherless...................82.40668% offense.......................37.57154% balance.......................29.26418% stall.........................13.18692% hyperoffense..................13.02982% sun........................... 8.01103% semistall..................... 6.94754% hail.......................... 4.71644% sand.......................... 3.16801% voltturn...................... 2.31239% sunoffense.................... 1.85215% rain.......................... 1.82343% hailoffense................... 1.38757% monotype...................... 1.09109% sandstall..................... 0.68807% trickroom..................... 0.57886% rainoffense................... 0.37803% monopsychic................... 0.21815% choice........................ 0.21709% monofairy..................... 0.19018% monoice....................... 0.16611% mononormal.................... 0.12330% multiweather.................. 0.11902% monowater..................... 0.09239% monoelectric.................. 0.08909% rainstall..................... 0.06239% sandoffense................... 0.05399% tricksand..................... 0.04509% dragmag....................... 0.04061% hailstall..................... 0.03968% monorock...................... 0.03924% monofighting.................. 0.03608% monoghost..................... 0.03382% monobug....................... 0.02826% monoflying.................... 0.02450% tailwind...................... 0.02158% monodragon.................... 0.02049% trapper....................... 0.01675% monograss..................... 0.01580% sunstall...................... 0.01041% monopoison.................... 0.01034% trickhail..................... 0.00729% tricksun...................... 0.00635% monodark...................... 0.00605% monofire...................... 0.00482% trickrain..................... 0.00291% gravity....................... 0.00123% monosteel..................... 0.00088% monoground.................... 0.00002% Stalliness (mean: 0.186) |# -2.0|## |#### -1.5|########## |############# -1.0|################## |############################# -0.5|############################ |############################## 0.0|######################### |########################### +0.5|##################### |################### +1.0|############ |########## +1.5|##### |####### +2.0|###### |#### +2.5|#### |##### +3.0|###### |## more negative = more offensive, more positive = more stall one # = 0.34%