weatherless...................84.75187% stall.........................29.91017% offense.......................29.11854% balance.......................25.83672% hyperoffense.................. 8.72693% sun........................... 6.42131% semistall..................... 6.40763% voltturn...................... 6.15749% hail.......................... 4.25723% sand.......................... 3.33485% sunoffense.................... 1.47729% rain.......................... 1.28466% hailoffense................... 1.00192% sandstall..................... 1.00050% monotype...................... 0.86903% trickroom..................... 0.59181% rainoffense................... 0.41439% monopsychic................... 0.33846% monofairy..................... 0.19078% monowater..................... 0.10202% monoice....................... 0.07859% choice........................ 0.07539% mononormal.................... 0.05682% rainstall..................... 0.05466% multiweather.................. 0.04708% hailstall..................... 0.03829% tricksand..................... 0.03784% monoghost..................... 0.02976% monobug....................... 0.01672% trapper....................... 0.01325% monofighting.................. 0.01253% dragmag....................... 0.01132% monoflying.................... 0.01037% monograss..................... 0.00995% monodragon.................... 0.00806% tailwind...................... 0.00793% monoelectric.................. 0.00651% monorock...................... 0.00527% sunstall...................... 0.00317% monodark...................... 0.00269% sandoffense................... 0.00254% monopoison.................... 0.00212% monofire...................... 0.00149% tricksun...................... 0.00129% trickrain..................... 0.00111% gravity....................... 0.00060% trickhail..................... 0.00037% monosteel..................... 0.00019% monoground.................... 0.00000% Stalliness (mean: 0.744) |# -2.0|# |### -1.5|####### |########### -1.0|############## |############################## -0.5|##################### |############################ 0.0|######################### |####################### +0.5|################# |############################## +1.0|################ |######## +1.5|######## |################# +2.0|###### |############### +2.5|############ |########### +3.0|####################### |##### more negative = more offensive, more positive = more stall one # = 0.29%