sun...........................56.42734% offense.......................50.27210% weatherless...................31.45323% rain..........................24.58068% balance.......................23.45020% hyperoffense..................19.84349% multiweather..................16.09344% sunoffense.................... 8.52234% semistall..................... 3.58348% sand.......................... 2.98606% stall......................... 2.85073% rainoffense................... 1.75540% monotype...................... 1.69459% dragmag....................... 0.97769% hail.......................... 0.92723% sunstall...................... 0.89860% voltturn...................... 0.34840% monoghost..................... 0.31733% sandoffense................... 0.28961% sandstall..................... 0.26646% monobug....................... 0.24255% hailoffense................... 0.17634% monodragon.................... 0.16710% choice........................ 0.15476% monosteel..................... 0.15029% trickroom..................... 0.14214% monowater..................... 0.11084% monopsychic................... 0.11048% rainstall..................... 0.10759% mononormal.................... 0.10298% monofighting.................. 0.10241% monoflying.................... 0.08053% monofire...................... 0.07213% monodark...................... 0.06469% monograss..................... 0.06267% monofairy..................... 0.06247% tricksun...................... 0.06025% trickrain..................... 0.05337% trapper....................... 0.04097% monorock...................... 0.04046% monoground.................... 0.03409% monopoison.................... 0.02928% monoelectric.................. 0.02627% monoice....................... 0.02428% tailwind...................... 0.01603% gravity....................... 0.00937% allweather.................... 0.00342% hailstall..................... 0.00172% tricksand..................... 0.00115% swagplay...................... 0.00071% trickhail..................... 0.00047% fear.......................... 0.00028% Stalliness (mean: -0.315) -2.0|## |#### -1.5|########### |################ -1.0|########################## |########################### -0.5|############################## |############################ 0.0|########################## |################# +0.5|############ |######## +1.0|###### |### +1.5|## |# +2.0|# |# +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.45%