weatherless...................88.97463% offense.......................48.54440% balance.......................33.32903% hyperoffense..................11.17441% voltturn......................10.33435% sand.......................... 4.79069% hail.......................... 4.70359% semistall..................... 4.23452% stall......................... 2.71763% monotype...................... 1.23881% sun........................... 1.20009% trickroom..................... 0.98588% hailoffense................... 0.62908% dragmag....................... 0.61489% rain.......................... 0.55940% choice........................ 0.55037% monobug....................... 0.23292% multiweather.................. 0.21486% monopoison.................... 0.19292% sandstall..................... 0.19227% sunoffense.................... 0.14711% monoice....................... 0.14517% monodark...................... 0.13227% monowater..................... 0.12001% monofire...................... 0.09743% trickhail..................... 0.09420% tailwind...................... 0.09097% monoflying.................... 0.07162% rainoffense................... 0.06710% mononormal.................... 0.06710% monofighting.................. 0.05742% monosteel..................... 0.05355% monorock...................... 0.04129% monoghost..................... 0.03484% monopsychic................... 0.03226% monoground.................... 0.02839% monoelectric.................. 0.02774% hailstall..................... 0.02710% monodragon.................... 0.02452% monofairy..................... 0.02387% sandoffense................... 0.02129% monograss..................... 0.01807% tricksun...................... 0.01807% gravity....................... 0.01226% tricksand..................... 0.01226% sunstall...................... 0.00774% trapper....................... 0.00774% rainstall..................... 0.00774% trickrain..................... 0.00581% allweather.................... 0.00065% Stalliness (mean: -0.108) |## -1.5|##### |########### -1.0|############# |##################### -0.5|############################ |############################## 0.0|############################# |####################### +0.5|################ |############ +1.0|####### |#### +1.5|## |## +2.0|# |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.48%