weatherless...................89.40524% offense.......................48.30001% balance.......................32.73514% voltturn......................12.05494% hyperoffense..................11.75189% sand.......................... 5.03146% hail.......................... 4.37269% semistall..................... 4.06178% stall......................... 3.15117% trickroom..................... 1.18809% sun........................... 1.00984% hailoffense................... 0.75165% dragmag....................... 0.71800% monotype...................... 0.71248% choice........................ 0.61706% rain.......................... 0.36818% sandstall..................... 0.22125% monobug....................... 0.18958% multiweather.................. 0.18163% sunoffense.................... 0.12498% monofire...................... 0.11376% trickhail..................... 0.10676% tailwind...................... 0.10368% monoice....................... 0.09671% monowater..................... 0.06742% monopoison.................... 0.06061% rainoffense................... 0.05710% monodark...................... 0.03810% monoflying.................... 0.02963% mononormal.................... 0.02557% monoground.................... 0.02135% monofighting.................. 0.02133% sandoffense................... 0.02130% monoelectric.................. 0.01875% tricksun...................... 0.01748% monosteel..................... 0.01580% monorock...................... 0.01437% hailstall..................... 0.01430% tricksand..................... 0.01426% monodragon.................... 0.01372% gravity....................... 0.01047% rainstall..................... 0.01023% monofairy..................... 0.00987% monograss..................... 0.00835% trapper....................... 0.00582% monopsychic................... 0.00533% trickrain..................... 0.00480% monoghost..................... 0.00475% sunstall...................... 0.00199% allweather.................... 0.00069% Stalliness (mean: -0.110) |## -1.5|##### |############ -1.0|############## |##################### -0.5|############################ |############################## 0.0|############################## |######################## +0.5|################ |############ +1.0|####### |#### +1.5|## |## +2.0|# |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.47%