weatherless...................90.45590% offense.......................46.90862% balance.......................31.14210% voltturn......................14.25633% hyperoffense..................13.16638% sand.......................... 5.01416% stall......................... 4.91653% semistall..................... 3.86637% hail.......................... 3.74020% trickroom..................... 1.57114% hailoffense................... 0.98000% dragmag....................... 0.84126% sun........................... 0.71747% choice........................ 0.43089% monotype...................... 0.32112% sandstall..................... 0.26963% rain.......................... 0.26170% multiweather.................. 0.18736% trickhail..................... 0.10367% monobug....................... 0.09301% tailwind...................... 0.08808% monofire...................... 0.08120% monoice....................... 0.06775% sunoffense.................... 0.06286% rainoffense................... 0.04576% monowater..................... 0.02679% sandoffense................... 0.02178% tricksun...................... 0.01675% monopoison.................... 0.01568% monodark...................... 0.01343% tricksand..................... 0.00935% monoflying.................... 0.00914% hailstall..................... 0.00892% rainstall..................... 0.00880% gravity....................... 0.00799% monodragon.................... 0.00620% monoelectric.................. 0.00447% trapper....................... 0.00369% monorock...................... 0.00343% mononormal.................... 0.00258% monoground.................... 0.00255% monofairy..................... 0.00188% monofighting.................. 0.00141% trickrain..................... 0.00132% sunstall...................... 0.00109% monograss..................... 0.00044% monosteel..................... 0.00034% allweather.................... 0.00023% monopsychic................... 0.00009% monoghost..................... 0.00008% Stalliness (mean: -0.089) |### -1.5|##### |############# -1.0|############## |#################### -0.5|############################ |############################## 0.0|############################ |###################### +0.5|############### |############# +1.0|####### |### +1.5|## |## +2.0|## |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.47%