weatherless...................99.20204% balance.......................57.97114% offense.......................20.02547% semistall.....................14.85569% stall......................... 6.59593% batonpass..................... 4.20204% monotype...................... 1.28183% hyperoffense.................. 0.55178% sand.......................... 0.43294% sandstall..................... 0.39049% monoice....................... 0.29711% sun........................... 0.27165% monowater..................... 0.25467% trapper....................... 0.21222% dragmag....................... 0.17827% mononormal.................... 0.16129% monobug....................... 0.14431% rain.......................... 0.09338% monoelectric.................. 0.08489% monopsychic................... 0.06791% monorock...................... 0.06791% monoflying.................... 0.05942% monofire...................... 0.05093% monoground.................... 0.04244% voltturn...................... 0.02547% monograss..................... 0.02547% monosteel..................... 0.02547% monofighting.................. 0.02547% monopoison.................... 0.01698% monodark...................... 0.01698% monoghost..................... 0.00849% Stalliness (mean: 0.514) |# -1.0|# |### -0.5|####### |################ 0.0|########################### |############################## +0.5|########################## |######################## +1.0|################# |############ +1.5|######## |#### +2.0|### |### more negative = more offensive, more positive = more stall one # = 0.55%