weatherless...................99.94823% balance.......................58.80521% offense.......................18.17903% semistall.....................14.26598% stall......................... 7.93281% batonpass..................... 4.41250% monotype...................... 1.26644% hyperoffense.................. 0.81697% monoice....................... 0.59502% monowater..................... 0.48988% monopsychic................... 0.12814% trapper....................... 0.12770% dragmag....................... 0.06375% monobug....................... 0.04106% sun........................... 0.03251% sand.......................... 0.01522% monoelectric.................. 0.01165% rain.......................... 0.00404% sandstall..................... 0.00082% mononormal.................... 0.00070% monosteel..................... 0.00015% voltturn...................... 0.00003% monofire...................... 0.00000% monoflying.................... 0.00000% monoground.................... 0.00000% monorock...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monodark...................... 0.00000% Stalliness (mean: 0.498) |# -1.0|# |#### -0.5|#### |########## 0.0|############################# |############################## +0.5|################### |############## +1.0|############ |######### +1.5|######## |### +2.0|### |#### more negative = more offensive, more positive = more stall one # = 0.65%