weatherless...................60.66444% balance.......................41.66720% sand..........................38.38683% offense.......................34.97459% semistall.....................11.97337% hyperoffense.................. 6.99170% batonpass..................... 5.62488% stall......................... 4.39313% sandstall..................... 2.49887% dragmag....................... 2.03898% sandoffense................... 1.44079% monotype...................... 0.88120% rain.......................... 0.59175% sun........................... 0.40844% choice........................ 0.33769% monowater..................... 0.19940% trapper....................... 0.14794% rainoffense................... 0.11899% mononormal.................... 0.07719% monoflying.................... 0.07075% voltturn...................... 0.06432% monobug....................... 0.06432% monofighting.................. 0.06111% monograss..................... 0.05789% monosteel..................... 0.05789% monoice....................... 0.05789% multiweather.................. 0.05467% monopoison.................... 0.04824% sunoffense.................... 0.04181% monopsychic................... 0.04181% monoelectric.................. 0.03538% monorock...................... 0.03216% monodragon.................... 0.02894% monofire...................... 0.02894% monodark...................... 0.02251% rainstall..................... 0.02251% monoghost..................... 0.01930% monoground.................... 0.01930% hail.......................... 0.00322% monofairy..................... 0.00322% Stalliness (mean: 0.190) |# -1.5|### |######## -1.0|######## |################ -0.5|##################### |####################### 0.0|############################## |######################### +0.5|######################## |###################### +1.0|################# |############# +1.5|####### |##### +2.0|### |# more negative = more offensive, more positive = more stall one # = 0.44%