weatherless...................52.45831% sand..........................46.73141% balance.......................40.43895% offense.......................33.80185% semistall.....................13.08303% hyperoffense.................. 7.60044% batonpass..................... 5.72324% stall......................... 5.07574% sandstall..................... 3.51178% dragmag....................... 2.30867% sandoffense................... 1.75727% monotype...................... 0.46293% sun........................... 0.43688% rain.......................... 0.42520% choice........................ 0.36738% rainoffense................... 0.14561% trapper....................... 0.12557% voltturn...................... 0.07913% monowater..................... 0.07410% monosteel..................... 0.06068% monofighting.................. 0.05602% multiweather.................. 0.05213% mononormal.................... 0.04556% monograss..................... 0.04291% sunoffense.................... 0.03721% monobug....................... 0.03279% monodark...................... 0.02367% monopsychic................... 0.02239% monoelectric.................. 0.02123% monopoison.................... 0.02105% monoflying.................... 0.01743% monofire...................... 0.01556% monoice....................... 0.00980% monoghost..................... 0.00955% monorock...................... 0.00897% monodragon.................... 0.00656% monoground.................... 0.00595% rainstall..................... 0.00437% monofairy..................... 0.00185% hail.......................... 0.00033% Stalliness (mean: 0.208) |# -1.5|### |########## -1.0|####### |################# -0.5|#################### |##################### 0.0|############################## |######################### +0.5|######################## |###################### +1.0|################## |############### +1.5|######## |###### +2.0|### |# more negative = more offensive, more positive = more stall one # = 0.43%