sand..........................61.49748% balance.......................40.04733% weatherless...................37.81174% offense.......................27.44856% semistall.....................13.97722% hyperoffense..................10.26272% stall......................... 8.26416% sandstall..................... 7.04554% sandoffense................... 2.74903% batonpass..................... 2.36434% dragmag....................... 2.32210% choice........................ 0.40609% rain.......................... 0.38004% sun........................... 0.34516% rainoffense................... 0.17990% monotype...................... 0.05335% multiweather.................. 0.03442% monowater..................... 0.01699% trapper....................... 0.01607% monosteel..................... 0.00737% monoflying.................... 0.00694% monofighting.................. 0.00497% sunoffense.................... 0.00366% mononormal.................... 0.00316% voltturn...................... 0.00286% monopsychic................... 0.00253% monograss..................... 0.00238% monofire...................... 0.00224% monoelectric.................. 0.00220% monobug....................... 0.00181% monodark...................... 0.00148% monoground.................... 0.00044% monopoison.................... 0.00036% monoice....................... 0.00034% monodragon.................... 0.00016% monorock...................... 0.00002% rainstall..................... 0.00000% monoghost..................... 0.00000% hail.......................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: 0.296) | -1.5|#### |################### -1.0|####### |################# -0.5|################### |################### 0.0|######################## |####################### +0.5|############################## |############################# +1.0|##################### |################## +1.5|############## |############ +2.0|##### |# more negative = more offensive, more positive = more stall one # = 0.38%