offense.......................64.41162% weatherless...................59.91732% sand..........................36.23689% balance.......................32.33513% semistall..................... 3.25325% rain.......................... 2.02170% trickroom..................... 1.82409% trickhail..................... 1.82409% hail.......................... 1.82409% sun........................... 0.00000% sandoffense................... 0.00000% choice........................ 0.00000% hyperoffense.................. 0.00000% stall......................... 0.00000% sandstall..................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.090) -1.5| | -1.0| |# -0.5|############################## |#################### 0.0|# |################# +0.5|##### |## +1.0|### | +1.5| | more negative = more offensive, more positive = more stall one # = 1.28%