offense.......................71.64146% weatherless...................66.73581% sand..........................31.91309% balance.......................26.10107% semistall..................... 2.25746% trickroom..................... 0.73185% trickhail..................... 0.73185% hail.......................... 0.73185% rain.......................... 0.61926% sun........................... 0.00000% sandoffense................... 0.00000% choice........................ 0.00000% hyperoffense.................. 0.00000% stall......................... 0.00000% sandstall..................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.133) -1.5| | -1.0| | -0.5|############################## |######################### 0.0|# |############# +0.5|###### |# +1.0|## | +1.5| | more negative = more offensive, more positive = more stall one # = 1.30%