sand..........................50.72757% weatherless...................44.77492% offense.......................43.26149% hyperoffense..................27.52449% balance.......................17.68997% sandoffense...................10.78349% semistall..................... 6.40116% stall......................... 5.12288% sandstall..................... 4.65004% rain.......................... 3.68615% voltturn...................... 2.52884% rainoffense................... 2.28321% dragmag....................... 1.24285% hail.......................... 0.81597% choice........................ 0.72387% batonpass..................... 0.56430% sun........................... 0.26860% multiweather.................. 0.26039% trickroom..................... 0.25154% hailstall..................... 0.24626% monotype...................... 0.15829% sunoffense.................... 0.13075% monofighting.................. 0.08364% tricksun...................... 0.05471% tricksand..................... 0.04836% monoelectric.................. 0.03883% hailoffense................... 0.02709% monoice....................... 0.01821% trickrain..................... 0.01281% trickhail..................... 0.01281% monopoison.................... 0.00931% gravity....................... 0.00805% monosteel..................... 0.00510% monoflying.................... 0.00203% monoground.................... 0.00062% monobug....................... 0.00050% monowater..................... 0.00007% sunstall...................... 0.00000% monopsychic................... 0.00000% mononormal.................... 0.00000% monorock...................... 0.00000% monograss..................... 0.00000% tailwind...................... 0.00000% monoghost..................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.348) -2.0|### |######## -1.5|##################### |################## -1.0|############################ |############################## -0.5|########################## |######################### 0.0|################### |############## +0.5|########### |####### +1.0|######## |### +1.5|######## |####### +2.0|# |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.41%