rain..........................61.46910% offense.......................49.48064% sun...........................44.62957% hyperoffense..................24.88131% multiweather..................19.61022% sunoffense....................14.62825% balance.......................13.64605% dragmag.......................10.74957% stall......................... 9.62377% rainstall..................... 8.82104% weatherless................... 8.54595% batonpass..................... 5.44965% sand.......................... 4.96560% rainoffense................... 4.53512% monowater..................... 3.74895% monotype...................... 3.74895% semistall..................... 2.36824% sunstall...................... 0.80273% choice........................ 0.10550% sandoffense................... 0.02072% voltturn...................... 0.00000% hail.......................... 0.00000% monograss..................... 0.00000% trickroom..................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% tricksun...................... 0.00000% trickrain..................... 0.00000% trickhail..................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.453) | -2.5| | -2.0|##### |############ -1.5| |##################### -1.0|################## |############################## -0.5|########################## | 0.0|####### |###### +0.5|############## | +1.0| |# +1.5|## |############## more negative = more offensive, more positive = more stall one # = 0.63%