offense.......................40.55937% sand..........................36.97036% weatherless...................33.94545% rain..........................23.83719% hyperoffense..................22.88866% balance.......................19.78784% semistall..................... 9.00724% stall......................... 7.75689% sun........................... 4.59905% sandstall..................... 4.07821% dragmag....................... 3.08886% sandoffense................... 2.99946% rainoffense................... 2.47012% sunoffense.................... 2.38335% choice........................ 1.78466% voltturn...................... 1.72281% rainstall..................... 1.12832% hail.......................... 0.85448% tailwind...................... 0.36573% hailoffense................... 0.31427% hailstall..................... 0.24538% sunstall...................... 0.22942% multiweather.................. 0.20653% monotype...................... 0.20277% trickroom..................... 0.14489% tricksun...................... 0.12887% monodragon.................... 0.08590% monoice....................... 0.06208% monoelectric.................. 0.04921% trapper....................... 0.02475% monoflying.................... 0.00490% monodark...................... 0.00057% monopoison.................... 0.00004% monowater..................... 0.00003% mononormal.................... 0.00002% monograss..................... 0.00001% monofighting.................. 0.00001% monoghost..................... 0.00001% monofire...................... 0.00000% monopsychic................... 0.00000% monorock...................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% monoground.................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.137) -2.0|###### |######## -1.5|#################### |#################### -1.0|####################### |###################### -0.5|################### |############################## 0.0|############################ |########### +0.5|########## |####################### +1.0|####### |######## +1.5|############# |###### +2.0|######## |### +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.37%