balance.......................45.53007% weatherless...................42.50005% offense.......................39.64022% hail..........................23.15924% rain..........................21.48208% sun...........................17.13889% multiweather..................10.57442% hyperoffense.................. 8.69007% sand.......................... 6.47643% semistall..................... 3.48340% stall......................... 2.65624% monotype...................... 1.16139% rainoffense................... 1.14142% choice........................ 0.79883% batonpass..................... 0.60924% rainstall..................... 0.59600% monodragon.................... 0.37884% sunoffense.................... 0.37682% voltturn...................... 0.32746% monorock...................... 0.21804% monograss..................... 0.14755% mononormal.................... 0.13287% monobug....................... 0.11981% sandoffense................... 0.11505% monoflying.................... 0.09836% dragmag....................... 0.09823% monoelectric.................. 0.09823% monofighting.................. 0.08750% Stalliness (mean: 0.034) |# -1.5|# |#### -1.0|##### |########### -0.5|######### |############ 0.0|###### |##### +0.5|############################## |#### +1.0|### |## +1.5| | +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 1.04%