weatherless...................67.48768% offense.......................51.47783% balance.......................35.22167% sand..........................14.77833% sun...........................11.82266% semistall..................... 6.65025% hyperoffense.................. 5.66502% trickroom..................... 5.41872% rain.......................... 3.69458% hail.......................... 2.95567% batonpass..................... 2.21675% monotype...................... 1.97044% trickhail..................... 1.47783% sandoffense................... 0.98522% voltturn...................... 0.98522% tailwind...................... 0.98522% stall......................... 0.98522% multiweather.................. 0.73892% sunoffense.................... 0.73892% monofire...................... 0.49261% monowater..................... 0.24631% monopsychic................... 0.24631% tricksun...................... 0.24631% monorock...................... 0.24631% choice........................ 0.24631% monoground.................... 0.24631% mononormal.................... 0.24631% monodragon.................... 0.24631% Stalliness (mean: -0.054) |#### -1.0|########## |################## -0.5|####################### |############################## 0.0|################ |########### +0.5|####################### |######## +1.0|##### |######## +1.5| | +2.0| | +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.63%