offense.......................95.08536% weatherless...................88.52743% sun...........................10.55804% batonpass..................... 3.12239% balance....................... 3.03608% semistall..................... 1.15314% trickroom..................... 1.14180% sand.......................... 0.91452% hyperoffense.................. 0.72542% sandoffense................... 0.72419% monowater..................... 0.00000% voltturn...................... 0.00000% hail.......................... 0.00000% multiweather.................. 0.00000% tailwind...................... 0.00000% monofire...................... 0.00000% monotype...................... 0.00000% monopsychic................... 0.00000% tricksun...................... 0.00000% monorock...................... 0.00000% trickhail..................... 0.00000% rain.......................... 0.00000% choice........................ 0.00000% monoground.................... 0.00000% mononormal.................... 0.00000% sunoffense.................... 0.00000% stall......................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.410) | -1.0|# |## -0.5|############################## |#### 0.0| |# +0.5| | +1.0| | +1.5| | +2.0| | +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 2.61%