weatherless...................75.32204% offense.......................41.19123% balance.......................36.63485% sand..........................14.55765% hyperoffense..................10.32863% semistall..................... 8.12112% sun........................... 7.68961% voltturn...................... 3.78475% stall......................... 3.72417% rain.......................... 3.36600% monotype...................... 2.84308% multiweather.................. 1.38062% dragmag....................... 0.89384% sunoffense.................... 0.83326% sandoffense................... 0.72592% sandstall..................... 0.59200% choice........................ 0.56649% monowater..................... 0.52185% hail.......................... 0.45596% monobug....................... 0.44320% trickroom..................... 0.35286% monofighting.................. 0.33373% monoghost..................... 0.23170% monoflying.................... 0.19556% mononormal.................... 0.14242% monograss..................... 0.13817% rainoffense................... 0.13604% monoground.................... 0.12967% rainstall..................... 0.12754% monopoison.................... 0.12648% sunstall...................... 0.11797% monofire...................... 0.10628% monodark...................... 0.10522% monosteel..................... 0.10309% monopsychic................... 0.07652% monoelectric.................. 0.07652% monodragon.................... 0.06271% monoice....................... 0.03932% monorock...................... 0.03614% tailwind...................... 0.03295% gravity....................... 0.02551% monofairy..................... 0.01913% trickhail..................... 0.01807% tricksand..................... 0.01169% tricksun...................... 0.00744% hailoffense................... 0.00425% hailstall..................... 0.00319% trickrain..................... 0.00106% allweather.................... 0.00106% Stalliness (mean: 0.013) |### -1.5|##### |########## -1.0|############### |################### -0.5|########################## |############################## 0.0|############################ |########################### +0.5|######################## |############### +1.0|############ |######### +1.5|###### |### +2.0|## |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.42%