weatherless...................75.33993% offense.......................39.08293% balance.......................36.89885% sand..........................15.27005% hyperoffense..................10.45526% semistall..................... 9.24702% sun........................... 6.93751% voltturn...................... 4.94886% stall......................... 4.31595% rain.......................... 3.60947% monotype...................... 2.30116% multiweather.................. 1.37134% dragmag....................... 1.19417% sandstall..................... 0.72118% sandoffense................... 0.71397% sunoffense.................... 0.70323% monowater..................... 0.66113% choice........................ 0.63433% trickroom..................... 0.47560% monobug....................... 0.43348% hail.......................... 0.22803% monofighting.................. 0.20639% rainstall..................... 0.19352% rainoffense................... 0.15459% sunstall...................... 0.14820% monoflying.................... 0.13392% mononormal.................... 0.12379% monograss..................... 0.09608% monopoison.................... 0.09202% monosteel..................... 0.08254% monoground.................... 0.08161% monofire...................... 0.07664% monodark...................... 0.07525% monoghost..................... 0.06512% monopsychic................... 0.06022% monoelectric.................. 0.04886% gravity....................... 0.04268% monodragon.................... 0.03298% tailwind...................... 0.03030% trickhail..................... 0.02217% monofairy..................... 0.01849% monoice....................... 0.01506% tricksand..................... 0.01373% monorock...................... 0.01247% tricksun...................... 0.00921% hailstall..................... 0.00367% allweather.................... 0.00179% trickrain..................... 0.00118% hailoffense................... 0.00104% Stalliness (mean: 0.050) |#### -1.5|##### |########## -1.0|############## |################# -0.5|######################## |############################## 0.0|############################ |########################### +0.5|######################### |############# +1.0|############# |########## +1.5|####### |#### +2.0|## |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.42%