weatherless...................78.97754% offense.......................39.86537% balance.......................37.00810% sand..........................14.68130% hyperoffense.................. 9.25215% semistall..................... 9.04823% voltturn...................... 6.61947% stall......................... 4.82616% sun........................... 4.39483% rain.......................... 3.24601% dragmag....................... 1.96305% multiweather.................. 1.39633% sandstall..................... 1.12875% monotype...................... 0.77419% choice........................ 0.67600% trickroom..................... 0.57176% sandoffense................... 0.50960% sunoffense.................... 0.48495% monobug....................... 0.40501% rainstall..................... 0.13982% hail.......................... 0.11367% gravity....................... 0.10330% sunstall...................... 0.08105% monofighting.................. 0.07420% rainoffense................... 0.06588% tailwind...................... 0.05894% monowater..................... 0.04882% monodark...................... 0.02991% monodragon.................... 0.02967% mononormal.................... 0.02870% monograss..................... 0.02863% monosteel..................... 0.02644% trickhail..................... 0.02528% monopsychic................... 0.01667% monoflying.................... 0.01601% monopoison.................... 0.01564% monoground.................... 0.01524% monofire...................... 0.01224% monoghost..................... 0.00981% monoelectric.................. 0.00676% monofairy..................... 0.00587% tricksand..................... 0.00513% monoice....................... 0.00494% allweather.................... 0.00412% tricksun...................... 0.00329% monorock...................... 0.00069% trickrain..................... 0.00032% hailoffense................... 0.00011% hailstall..................... 0.00000% Stalliness (mean: 0.072) |#### -1.5|##### |###### -1.0|########### |############### -0.5|#################### |############################## 0.0|######################## |####################### +0.5|####################### |########### +1.0|############## |######## +1.5|###### |### +2.0|## |## +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.48%