weatherless...................81.48506% balance.......................38.48673% offense.......................38.34055% sand..........................15.30355% hyperoffense.................. 9.28145% semistall..................... 7.64669% voltturn...................... 7.49100% stall......................... 6.24458% dragmag....................... 3.41767% sun........................... 2.81841% rain.......................... 1.91013% sandstall..................... 1.84560% multiweather.................. 1.57106% sandoffense................... 0.40675% gravity....................... 0.27165% choice........................ 0.17344% tailwind...................... 0.17237% monotype...................... 0.13096% trickroom..................... 0.08848% hail.......................... 0.05480% sunstall...................... 0.05315% monofighting.................. 0.03917% sunoffense.................... 0.03555% rainstall..................... 0.03459% monobug....................... 0.02959% monodragon.................... 0.01794% rainoffense................... 0.00766% monosteel..................... 0.00629% monopsychic................... 0.00614% monowater..................... 0.00575% monodark...................... 0.00541% trickhail..................... 0.00489% monograss..................... 0.00346% monopoison.................... 0.00279% mononormal.................... 0.00253% monofairy..................... 0.00252% monoground.................... 0.00230% monoghost..................... 0.00206% monoice....................... 0.00203% monoflying.................... 0.00162% monofire...................... 0.00102% monoelectric.................. 0.00042% allweather.................... 0.00029% tricksun...................... 0.00008% tricksand..................... 0.00005% monorock...................... 0.00005% trickrain..................... 0.00000% hailoffense................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.101) |##### -1.5|##### |##### -1.0|######## |############# -0.5|################# |############################## 0.0|####################### |##################### +0.5|##################### |########### +1.0|############## |##### +1.5|###### |#### +2.0|## |## +2.5|## | +3.0|# more negative = more offensive, more positive = more stall one # = 0.51%