sun...........................54.16070% rain..........................46.37582% semistall.....................34.34938% offense.......................24.72589% hyperoffense..................20.73981% sunoffense....................16.59207% balance.......................14.38252% multiweather..................14.12558% weatherless................... 7.06424% sand.......................... 6.52371% stall......................... 5.80239% sandstall..................... 4.93967% dragmag....................... 1.06931% batonpass..................... 0.56081% sunstall...................... 0.48269% trickroom..................... 0.41547% tricksun...................... 0.38089% monotype...................... 0.31602% monodragon.................... 0.31189% voltturn...................... 0.25126% rainoffense................... 0.09316% rainstall..................... 0.05318% hail.......................... 0.00340% monofighting.................. 0.00336% sandoffense................... 0.00080% monobug....................... 0.00036% monosteel..................... 0.00036% trapper....................... 0.00024% monopsychic................... 0.00022% monowater..................... 0.00010% monoground.................... 0.00010% monodark...................... 0.00006% monofire...................... 0.00002% choice........................ 0.00002% monoelectric.................. 0.00002% monoflying.................... 0.00000% monopoison.................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.341) | -2.0| |#### -1.5|########## |### -1.0|### |## -0.5|####### |######### 0.0|######### |# +0.5|# |### +1.0|### |### +1.5|############################## | +2.0| |# +2.5| |## +3.0| | more negative = more offensive, more positive = more stall one # = 1.04%