weatherless...................95.71429% offense.......................39.35065% balance.......................37.79221% hyperoffense..................10.38961% stall......................... 6.49351% semistall..................... 5.97403% monotype...................... 3.63636% rain.......................... 3.24675% choice........................ 2.20779% voltturn...................... 1.94805% monofighting.................. 1.29870% mononormal.................... 0.77922% sun........................... 0.51948% monowater..................... 0.51948% sand.......................... 0.51948% monodark...................... 0.38961% monopoison.................... 0.25974% monofire...................... 0.25974% rainstall..................... 0.25974% monoground.................... 0.12987% monoghost..................... 0.12987% Stalliness (mean: 0.016) |###### -1.0|########### |########################## 0.0|############################## |################## +1.0|######### |## +2.0|###### | +3.0| | more negative = more offensive, more positive = more stall one # = 0.93%