weatherless...................88.31583% balance.......................61.91365% offense.......................23.27803% rain..........................10.29045% hyperoffense.................. 7.69835% monotype...................... 4.25044% stall......................... 3.56828% semistall..................... 3.54170% choice........................ 2.16821% mononormal.................... 1.66056% monofighting.................. 1.32126% monodark...................... 0.87961% sand.......................... 0.87367% sun........................... 0.52004% voltturn...................... 0.43519% monofire...................... 0.38901% monopoison.................... 0.00000% monoground.................... 0.00000% monowater..................... 0.00000% rainstall..................... 0.00000% monoghost..................... 0.00000% Stalliness (mean: 0.052) |## -1.0|#### |########### 0.0|############################## |######### +1.0|## | +2.0|## | +3.0| | more negative = more offensive, more positive = more stall one # = 1.62%