weatherless...................90.53936% balance.......................62.14074% offense.......................29.64668% rain.......................... 9.43761% semistall..................... 4.69198% hyperoffense.................. 3.52003% choice........................ 2.00120% voltturn...................... 0.76870% sun........................... 0.02297% stall......................... 0.00057% monotype...................... 0.00038% mononormal.................... 0.00034% sand.......................... 0.00006% monodark...................... 0.00003% monofighting.................. 0.00000% monofire...................... 0.00000% monopoison.................... 0.00000% monoground.................... 0.00000% monowater..................... 0.00000% rainstall..................... 0.00000% monoghost..................... 0.00000% Stalliness (mean: -0.013) | -1.0|######### |######### 0.0|############################## |###### +1.0|### | +2.0| | +3.0| | more negative = more offensive, more positive = more stall one # = 1.74%