weatherless...................87.24824% offense.......................49.71883% hyperoffense..................25.97872% balance.......................17.62705% sun...........................10.41434% semistall..................... 4.43557% monotype...................... 3.97611% sunoffense.................... 2.44972% stall......................... 2.23983% sand.......................... 1.98944% mononormal.................... 0.59911% hail.......................... 0.54082% monofairy..................... 0.52033% monopsychic................... 0.50666% monoghost..................... 0.46376% sunstall...................... 0.45902% monosteel..................... 0.45785% monorock...................... 0.40247% monoflying.................... 0.38569% monodragon.................... 0.31830% multiweather.................. 0.30381% monoice....................... 0.29592% monofire...................... 0.25776% monofighting.................. 0.20205% monobug....................... 0.19154% monoground.................... 0.14278% monoelectric.................. 0.12460% monowater..................... 0.11871% rain.......................... 0.11096% dragmag....................... 0.10663% monodark...................... 0.08840% monograss..................... 0.06803% sandoffense................... 0.05058% monopoison.................... 0.03899% hailoffense................... 0.03189% sandstall..................... 0.00711% rainoffense................... 0.00550% hailstall..................... 0.00026% rainstall..................... 0.00012% voltturn...................... 0.00000% batonpass..................... 0.00000% Stalliness (mean: -0.465) | -2.0|## |############### -1.0|########################### |############################## 0.0|################## |######### +1.0|###### |## +2.0|## | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.90%