weatherless...................69.56167% offense.......................42.15698% balance.......................23.81763% hyperoffense..................22.56354% sun...........................17.55859% rain.......................... 9.34440% voltturn...................... 8.49592% semistall..................... 7.50848% stall......................... 3.95336% hail.......................... 3.58831% sunoffense.................... 3.42853% sand.......................... 2.86736% multiweather.................. 2.65644% trickroom..................... 1.53422% monotype...................... 1.34112% rainoffense................... 1.33334% choice........................ 1.30530% hailoffense................... 1.18840% monoghost..................... 0.33988% dragmag....................... 0.24393% sandoffense................... 0.20884% rainstall..................... 0.17916% monowater..................... 0.15113% trickrain..................... 0.13738% sandstall..................... 0.12695% monopsychic................... 0.12303% monofire...................... 0.11247% monoelectric.................. 0.10342% monoflying.................... 0.09648% tricksun...................... 0.06926% mononormal.................... 0.06241% monopoison.................... 0.05909% monodark...................... 0.04883% monoice....................... 0.04685% monobug....................... 0.04516% sunstall...................... 0.04368% monorock...................... 0.04238% monodragon.................... 0.04192% tailwind...................... 0.04097% monosteel..................... 0.04048% monofighting.................. 0.03750% monofairy..................... 0.03392% monoground.................... 0.02802% hailstall..................... 0.02155% monograss..................... 0.01874% allweather.................... 0.01108% fear.......................... 0.00403% Stalliness (mean: -0.263) -2.0|###### |########### -1.5|############# |################# -1.0|######################## |############################## -0.5|############################ |########################### 0.0|######################### |##################### +0.5|############### |########## +1.0|######## |######## +1.5|####### |## +2.0|# |## +2.5|# |### more negative = more offensive, more positive = more stall one # = 0.38%