weatherless...................68.33047% offense.......................36.63401% hyperoffense..................23.36123% balance.......................20.26985% sun...........................19.38814% semistall.....................12.51112% voltturn......................11.75997% rain.......................... 8.58442% stall......................... 7.22379% sunoffense.................... 3.28688% hail.......................... 3.07226% sand.......................... 2.72196% multiweather.................. 2.01456% hailoffense................... 1.76396% trickroom..................... 1.48242% choice........................ 0.97838% rainoffense................... 0.93568% monotype...................... 0.47383% rainstall..................... 0.44278% trickrain..................... 0.34468% sandstall..................... 0.13772% monoghost..................... 0.13605% dragmag....................... 0.11810% monopsychic................... 0.11664% sunstall...................... 0.04681% sandoffense................... 0.04561% tricksun...................... 0.04558% monowater..................... 0.03310% monofighting.................. 0.03030% monodragon.................... 0.02413% monofire...................... 0.02409% monofairy..................... 0.01964% monoice....................... 0.01782% monopoison.................... 0.01765% monorock...................... 0.01751% monoflying.................... 0.01180% monobug....................... 0.01169% monoelectric.................. 0.00848% monodark...................... 0.00723% tailwind...................... 0.00717% monosteel..................... 0.00442% fear.......................... 0.00164% monograss..................... 0.00053% mononormal.................... 0.00000% monoground.................... 0.00000% allweather.................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.143) -2.0|########## |############## -1.5|########### |################# -1.0|####################### |############################## -0.5|########################### |##################### 0.0|##################### |############### +0.5|############## |######### +1.0|########## |############# +1.5|############### |#### +2.0|## |##### +2.5|# |###### more negative = more offensive, more positive = more stall one # = 0.37%