weatherless...................67.39468% offense.......................31.71137% semistall.....................22.42345% sun...........................21.52917% voltturn......................19.37704% stall.........................18.39130% balance.......................15.50775% hyperoffense..................11.96613% rain.......................... 7.80220% sand.......................... 2.12273% hail.......................... 2.12190% trickroom..................... 1.52902% hailoffense................... 1.50453% multiweather.................. 0.96061% sunoffense.................... 0.78997% rainstall..................... 0.73795% trickrain..................... 0.42902% rainoffense................... 0.17609% monotype...................... 0.11696% choice........................ 0.11178% sandstall..................... 0.11104% monoghost..................... 0.05284% tricksun...................... 0.04933% monopsychic................... 0.03741% dragmag....................... 0.02412% sunstall...................... 0.01513% monowater..................... 0.00599% monoice....................... 0.00545% sandoffense................... 0.00489% monodragon.................... 0.00420% monofairy..................... 0.00389% monofire...................... 0.00299% tailwind...................... 0.00223% monoflying.................... 0.00116% monorock...................... 0.00094% monosteel..................... 0.00088% monobug....................... 0.00041% monopoison.................... 0.00041% monofighting.................. 0.00032% fear.......................... 0.00019% monodark...................... 0.00018% monoelectric.................. 0.00007% monograss..................... 0.00000% monoground.................... 0.00000% mononormal.................... 0.00000% allweather.................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.431) -2.0|#### |##### -1.5|#### |######## -1.0|######### |############################## -0.5|############# |######### 0.0|########### |######## +0.5|####### |###### +1.0|####### |########### +1.5|############################## |###### +2.0|## |############### +2.5| |########### more negative = more offensive, more positive = more stall one # = 0.51%