weatherless...................71.86117% offense.......................52.15728% balance.......................22.90196% hyperoffense..................19.58732% sun...........................16.29130% rain..........................11.12475% monotype...................... 9.36235% multiweather.................. 6.54961% batonpass..................... 5.03780% sand.......................... 4.61975% semistall..................... 3.07341% hail.......................... 2.79257% stall......................... 2.28003% mononormal.................... 2.04370% sunoffense.................... 1.66155% monoflying.................... 1.00445% voltturn...................... 0.95348% monowater..................... 0.94339% monoghost..................... 0.80892% monobug....................... 0.80583% monopsychic................... 0.78357% rainoffense................... 0.77421% choice........................ 0.75831% monodragon.................... 0.58068% monofighting.................. 0.57923% monosteel..................... 0.54552% sandoffense................... 0.49273% monofairy..................... 0.46793% dragmag....................... 0.45221% monorock...................... 0.44730% monograss..................... 0.44685% monodark...................... 0.43540% monoground.................... 0.36289% monoelectric.................. 0.36035% monoice....................... 0.35199% monofire...................... 0.32255% monopoison.................... 0.31710% hailoffense................... 0.25341% trickroom..................... 0.17527% trapper....................... 0.17527% sunstall...................... 0.13193% sandstall..................... 0.07033% rainstall..................... 0.06914% swagplay...................... 0.05942% tailwind...................... 0.05770% hailstall..................... 0.02308% tricksun...................... 0.01645% gravity....................... 0.01327% tricksand..................... 0.00672% allweather.................... 0.00645% trickrain..................... 0.00582% trickhail..................... 0.00182% fear.......................... 0.00027% sandfear...................... 0.00027% Stalliness (mean: -0.354) |# -2.0|## |######## -1.0|##################### |############################## 0.0|####################### |############ +1.0|##### |## +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.94%